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Services / Product Design

Product Design

Product design rather than generic graphic design: flows, interfaces and systems a product can actually be built from.

Approach

How we approach it

  1. Research
  2. Information Architecture
  3. User Flows
  4. Wireframes
  5. UI Design
  6. Prototype
  7. Design System
  8. Developer Handoff

Capabilities

What we actually do.

User flows

Wireframes

High-fidelity UI

Interactive prototypes

Responsive design

Design systems

Component libraries

Developer specifications


How we work

The same six stages, whatever we are building.

Discover

Understand problem, users, business goals and constraints.

Define

Turn uncertainty into requirements, scope and decisions.

Design

Create flows, interface, prototype and design system.

Build

Engineer the product with quality, testing and iteration.

Launch

Production deployment, monitoring and release readiness.

Grow

Improve, optimize, add features and support long-term product evolution.


Engagement

Ways to work together.

Discovery First

Paid discovery followed by a development proposal, for uncertain or complex requirements.

Fixed Scope

A defined MVP, application, feature or migration with agreed scope, timeline and price.

Time & Materials

Longer or uncertain projects where engineering effort is billed against agreed rates.

Monthly Retainer

Maintenance, continuous development and ongoing product engineering.


FAQ

Questions worth answering.

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